![]() The point here isn't to bury you in comparisons between the Tony Hawk series and the Dave Mirra series, but rather to emphasize the fact that Dave Mirra Freestyle BMX 3 holds its own with what many consider to be the standard-bearer for GBA action sports games. Graphically, these two games both use 2D backgrounds, an isometric viewpoint, and polygonal riders to convey the sense of realistic, three-dimensional environments. Acclaim's Dave Mirra Freestyle BMX 3 looks and plays like Activision's Tony Hawk's Pro Skater series, only you're performing tricks with a bike instead of a skateboard. The main factor behind this achievement is the fact that the developers didn't try to reinvent the genre. ![]() Best of all, the game just feels like a BMX video game on a handheld system ought to feel-like a miniaturized version of its console cousin without any compromises or cutbacks. You can pick between five professional riders, or use the brand-new edit mode to create up to three of your own custom characters, and then improve their skills by completing more than 160 goals scattered throughout nine different environments. Dave Mirra Freestyle BMX 3 isn't much different than Acclaim's previous Mirra game on the Game Boy Advance, but that's not necessarily a complaint, since the sequel builds on what was already an extremely solid product.
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